Screenshots of the best PlayStation games

25 Best PS1 Action Games

The PS1 arrived just as action games were working out how to live in 3D. Cameras and aiming had to be figured out from scratch, and a lot of the answers were found on this console. Core Design sent a British archaeologist called Lara Croft into tombs full of dangerous animals. Konami turned Dracula's castle into one huge map with many hidden areas and secrets.

Sony had its own spy series in Syphon Filter, made only for the PlayStation. Licensed games pulled their weight too, from Spider-Man to a Die Hard disc with three games on it. Platformers and survival horror have lists of their own, so this one sticks to games where the fighting comes first. Here are the 25 best PS1 action games.

The best PlayStation games
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25. Tenchu: Stealth Assassins (1998)

Tenchu: Stealth Assassins gameplay on PlayStationTenchu: Stealth Assassins box art

Tenchu is the first game in its series, and Activision brought it out outside Japan. You play Rikimaru or Ayame of the Azuma ninja clan, taking missions from their employer Lord Gohda in Sengoku-era Japan. It was the first project from a young studio called Acquire, which wanted a game made only from 3D graphics that put stealth ahead of action. The team got its break through an audition Sony Music Entertainment Japan held to find new studios.

The composer blended Japanese music with Chinese and Thai elements. The soundtrack sounds like nothing else on the console. Tenchu sold over one million units worldwide by 2003, and a sequel, Tenchu 2: Birth of the Stealth Assassins, followed in 2000. Creeping up on a guard and finishing him before he turns around is still one of the best feelings on the PS1.

Tenchu: Stealth Assassins screenshot 1Tenchu: Stealth Assassins screenshot 2
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24. Jackie Chan: Stuntmaster (2000)

Jackie Chan: Stuntmaster gameplay on PlayStationJackie Chan: Stuntmaster box art

Jackie Chan: Stuntmaster was shown at E3 1999. Radical Entertainment consulted Jackie at every point while making it, to give the game the feeling of a Jackie Chan film. He also provided his own voice. That is a lot of care for a licensed game, and you can feel it in the way he moves.

It is a 3D beat 'em up, and the goal was to make every fight look like a scene from one of his movies. Nobody would call it deep. It is the sort of game you rent for a weekend and finish with a sore thumb and a big grin. It sits this low because fewer players found it in the first place. The ones who did still bring it up with a lot of love.

Jackie Chan: Stuntmaster screenshot 1Jackie Chan: Stuntmaster screenshot 2
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23. Tomb Raider III (2024)

Tomb Raider III gameplay on PlayStationTomb Raider III box art

Tomb Raider III was the first game in the series built mainly for the PlayStation. It runs on an upgraded version of the old engine, with new tricks like coloured lighting and triangular polygons for more detailed levels. Lara starts out on a South Pacific island in Indonesia and ends up chasing a meteorite and the artefacts carved from it.

A big part of the game takes place underwater, and some pools hold piranhas that can kill Lara within seconds. Critics liked it but said it did not change the formula much. They also found it hard and unforgiving, which is putting it kindly. The third Tomb Raider is the one that made people throw controllers. It came back in a remastered collection in 2024.

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22. Ghost in the Shell (1997)

Ghost in the Shell gameplay on PlayStationGhost in the Shell box art

Ghost in the Shell is a cyberpunk third-person shooter made by Exact and Production I.G. You are a rookie in Public Security Section 9, and you drive a Fuchikoma, a robotic fighting vehicle that can climb walls and ceilings. Masamune Shirow, who wrote the original manga, did the character and mecha designs. The English version even uses the same voice cast as the English dub of the 1995 film.

Critics praised the graphics, the animation and the wall-climbing, though some found the missions repetitive and too easy. Game Informer later listed it among the best manga and anime-based games. The soundtrack, with artists like Takkyu Ishino and Joey Beltram, is a big part of the appeal. Running up the side of a building and shooting down at enemies still feels wild.

Ghost in the Shell screenshot 1Ghost in the Shell screenshot 2
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21. Time Crisis (1997)

Time Crisis gameplay on PlayStationTime Crisis box art

Time Crisis started in arcades, and what set it apart from other light-gun shooters was a pedal. Step on it and your character pops out to shoot. Let go and he ducks into cover to reload. The PlayStation port came out in 1997 in a bundle with the GunCon light gun, and it added a pack of new stages set after the main story.

You could also play with a normal controller by moving a cursor around the screen, which is a bit like eating soup with a fork. The arcade gun's recoil did not make it to the PlayStation version. The home version got its own sequel, Time Crisis: Project Titan, in 2001. If you still own a GunCon and a CRT, this is the disc to put in first.

Time Crisis screenshot 1Time Crisis screenshot 2
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20. Mega Man X4 (1997)

Mega Man X4 gameplay on PlayStationMega Man X4 box art

Mega Man X4 was the first game in the X series released on the PlayStation and the Sega Saturn. It is also the first where you can play the whole game as either X or Zero. To get Zero approved as a full hero, the team gave him special moves based on Street Fighter. Keiji Inafune stepped back from drawing the artwork this time to work as producer.

Critics liked that you could pick either hero, and it made the series feel fresh again. The English voice acting is famously bad, and that is all most people say about it before getting back to the game. Under the cutscenes it is a tight 2D action game with some of the best sprites Capcom ever drew.

Mega Man X4 screenshot 1Mega Man X4 screenshot 2
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19. Syphon Filter 2 (2000)

Syphon Filter 2 gameplay on PlayStationSyphon Filter 2 box art

Syphon Filter 2 starts hours after the first game ends. Gabe Logan and Lian Xing are now enemies of the state, and the public has been told they are terrorists. Creative director John Garvin said he wrote the whole screenplay over a weekend, and then the team spent the next year building exactly what he had written.

Many reviewers said it did not change much from the first game. That was fine with most fans, who wanted more of the same and got it on two discs. It was also the last game in the series that 989 Studios released in North America. Play it right after the first one, because the story picks up mid-sentence.

Syphon Filter 2 screenshot 1
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18. Fighting Force (1997)

Fighting Force gameplay on PlayStationFighting Force box art

Fighting Force came from Core Design right after Tomb Raider, and it started life as a pitch to Sega for a fourth Streets of Rage. Core described the early version as a 3D game inspired by that series. You pick one of four fighters and work your way from a police cordon around Dr. Zeng's skyscraper to his island headquarters.

Weapons range from bottles and knives to chairs and guns. Ben "Smasher" Jackson can even lift car engines and throw them. Every fighter has a special move that costs a bit of health. Reviews were mixed, but the game sold well. With two players on the couch it is still a great way to break a lot of furniture.

Fighting Force screenshot 1Fighting Force screenshot 2
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17. Grand Theft Auto 2 (1999)

Grand Theft Auto 2 gameplay on PlayStationGrand Theft Auto 2 box art

Grand Theft Auto 2 came out for the PlayStation in October 1999. It was made by DMA Design in Dundee and takes place in Anywhere City, at a time the game never pins down. You earn points for crimes and for jobs from the city's gangs, and the gang loyalty system decides who will still give you work.

The soundtrack was a highlight. Each area has five radio stations, picked from eleven in total. Critics were less kind about the graphics and the controls, and some felt it did not move the series forward enough. It was still a moderate commercial success. It is a lot of fun in short bursts.

Grand Theft Auto 2 screenshot 1Grand Theft Auto 2 screenshot 2
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16. Team Buddies (2000)

Team Buddies gameplay on PlayStationTeam Buddies box art

Team Buddies begins with a disco in a tent, which is a strong start for any game. A flying thing blocks out the sun and drops crates full of weapons, and the Buddies split into teams by colour. You build new team members by stacking crates on top of each other, and then send them off to attack or defend.

It was the last game from Psygnosis' Camden Town studio before it moved to Sony, and Midway released it in North America. The North American version cut the swearing to get an E rating. The European version gave each team colour its own nationality, with the blue team as stereotypical English. It is silly and loud, and it is best with friends.

Team Buddies screenshot 1Team Buddies screenshot 2

Which one to play

There you have it, the whole list of the best PS1 action games. The top five would hold their own against anything released since.

If you are not sure where to start, play Metal Gear Solid. If you like exploring a big 2D map, Symphony of the Night is the one. For fans of Lara Croft, play the first Tomb Raider and then the second. If you want a spy story over several games, start Syphon Filter and keep going. For a couch with a friend, Fighting Force and Team Buddies are made for it. And for a hidden pick, try Silent Bomber.

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