Screenshots of the best PlayStation games

20 Best PS1 Soundtracks

The PlayStation was the first console where game music could sound like real music. Games came on CDs, so composers were no longer stuck with chip tunes. They could write full scores, bring in singers and licence tracks from the biggest names in dance music, and it was incredible how much of that fit in a console under the TV. Put the Symphony of the Night disc in an ordinary CD player and Alucard himself answers. He explains that the first track is computer data, asks you not to play it, then admits you probably won't listen to him anyway. Plenty of players did exactly that with their PlayStation games, and kept the disc in the stereo long after the save files went cold.

That habit is what this list measures. One of these scores helped an American synchronized swimming team win an Olympic bronze medal. Another game shipped on two discs because of a last-minute oversight with the size of its audio. Here are the 20 best PS1 soundtracks.

The best PlayStation games
0

20. Ridge Racer (1993)

Ridge Racer gameplay on PlayStationRidge Racer box art

Ridge Racer was the first Namco game on the PlayStation, and it had already spent about two years in arcades before it came home. The port gave up a lot of texture detail on the way, so it is not quite the arcade-perfect version many reviews made it out to be. Two things held up perfectly, however: the gameplay and the audio. The thumping Namco techno is a big part of why the game felt so fast next to everything else on the shelf.

That audio comes with a famous loophole, too. As one player put it, "Ridge Racer is cheating; once the game loads you can put in any CD you want." Still, the Namco score is the one collectors chase: 448 of them want the album, against 71 who own a copy. It is a good reminder that on the PS1, the music was never an afterthought.

Ridge Racer screenshot 1
0

19. Parasite Eve (1998)

Parasite Eve gameplay on PlayStationParasite Eve box art

Parasite Eve opens with half the audience of Carnegie Hall's Christmas Eve performance bursting into flames, which is one way to end an opera night early. Square built it as a cinematic RPG with survival horror in its blood, and it was made as a sequel to Hideaki Sena's novel of the same name. It is a big, strange, ambitious game, and the music matches it.

Yoko Shimomura's soundtrack is a killer, and a little bit operatic, which suits a game that starts in a concert hall. Players single out the battle music in particular. If you only know her work from other series, this is a good place to hear her go darker and stranger.

Parasite Eve screenshot 1Parasite Eve screenshot 2
0

18. Tomb Raider (1996)

Tomb Raider gameplay on PlayStationTomb Raider box art

Nathan McCree, Core Design's in-house composer, saved most of his music for the main theme and the cutscenes. Out in the levels you get ambient sound instead, with music cutting in only at certain points to make a moment feel cinematic, and that restraint is what makes the tombs feel so abandoned. Even finding a secret gets nothing more than a distinctive little chime.

Players remember it the same way, as a score that says a lot by playing very little and leaves you with a real sense of isolation. Collectors agree in their own fashion: every one of the 12 who rated the album gave it full marks. McCree went on to score the next two games in the series. It is the quietest score on this list, and that is exactly the point.

Tomb Raider screenshot 1Tomb Raider screenshot 2
0

17. Gran Turismo (1997)

Gran Turismo gameplay on PlayStationGran Turismo box art

Gran Turismo is the best-selling PlayStation game, with 10.85 million copies shipped, and which soundtrack you heard depends on where you bought it. The Western release leaned on licensed music from the Chemical Brothers and Garbage, among others, and players still remember the Everything Must Go remix that plays over the opening.

Meanwhile, players are quick to point out that the Japanese release had its own instrumental soundtrack, mostly jazz fusion by Masahiro Andoh. Collectors side with that version: far more of them want the Japanese album than own it, even though it holds one of the lowest average ratings in this top 20. Two soundtracks for one game is unusual, and your favourite probably depends on which disc you grew up with.

Gran Turismo screenshot 1Gran Turismo screenshot 2
0

16. Xenogears (1998)

Xenogears gameplay on PlayStationXenogears box art

Yasunori Mitsuda, of Chrono Trigger fame, wrote Xenogears' music, and most of it is orchestral, with a Celtic flair in places. The theme of the village of Lahan even recalls the Millennial Fair from Chrono Trigger before turning much sadder once the town is destroyed. The sound quality is impressive, too, considering it all comes out of the PS1 sound chip rather than a recording of an orchestra.

Joanne Hogg sings the ending song, Small Two of Pieces, and she sings on a track you will never hear in the game as well. An unused FMV on the second disc carries Stars of Tears, another vocal song by Mitsuda that plays nowhere else. Players tend to credit the whole score to Mitsuda by name, which tells you how much of his reputation rests on it.

Xenogears screenshot 1Xenogears screenshot 2
0

15. Wipeout (1995)

Wipeout gameplay on PlayStationWipeout box art

Wipeout drops you into the F3600 anti-gravity racing league of 2052, and it was one of the biggest draws of the PlayStation's Western launch. The design language and the soundtrack set it apart from everything around it, with techno from Orbital and the Chemical Brothers sitting next to tracks by Tim Wright, the composer behind Lemmings.

That music pushed Wipeout to the top of many players' favourite soundtrack lists, and plenty of them never stopped listening once the races were over. Some kept the soundtrack CDs, while others still play it today. Few soundtracks have ever been so tied to the look of a game, and the two still feel like one thing.

Wipeout screenshot 1Wipeout screenshot 2
0

14. Resident Evil 2 (1998)

Resident Evil 2 gameplay on PlayStationResident Evil 2 box art

Resident Evil 2 was meant to fit on a single CD. However, a last-minute oversight with the size of the game's audio meant it shipped on two discs, and by then development was too far behind to rewrite the audio code. You pick one of two heroes, and both go through the same opening but find different weapons and meet different people along the way.

The music earns its disc. Players still bring up the save room theme first, a few minutes of calm in a police station full of the dead, and the station's own theme close behind it. Horror scores usually chase dread, but the moments people remember here are the quiet ones.

Resident Evil 2 screenshot 1Resident Evil 2 screenshot 2
0

13. Tekken 2 (1996)

Tekken 2 gameplay on PlayStationTekken 2 box art

Tekken 2 on the PlayStation adds more content to the arcade game, with new characters and extra modes, and it hides a few jokes for the people paying attention. Kuma's ending parodies Paul Phoenix's ending from the first Tekken, for example, and the name of Heihachi's wife, Kazumi, is carved into the floor of his Pagoda Temple stage long before she ever turns up as a fighter.

For players, though, it starts and ends with the intro theme. Ask about Tekken 2's music and that opening is the track they name, often before anything else in the game. It is short and punchy, and it has been stuck in heads ever since.

Tekken 2 screenshot 1Tekken 2 screenshot 2
0

12. Resident Evil (1996)

Resident Evil gameplay on PlayStationResident Evil box art

Resident Evil is the game credited with coining the phrase survival horror, and it sends the S.T.A.R.S. team into a mansion full of zombies and worse. The international version is harder than the Japanese one, too: auto-aim is switched off, and each ink ribbon gives you 3 saves instead of 6, apparently so renters would have less chance of beating it.

The music does a lot of the scaring. Players credit it with setting the whole atmosphere, and they keep coming back to the save room theme as the one tender moment in the mansion. Collectors rate the album 4.83 out of 5 across 41 ratings, among the best scores in this top 20. A handful of slow piano notes, and you know you are safe for a minute.

Resident Evil screenshot 1Resident Evil screenshot 2
0

11. R4: Ridge Racer Type 4 (1998)

R4: Ridge Racer Type 4 gameplay on PlayStationR4: Ridge Racer Type 4 box art

R4: Ridge Racer Type 4 is the fourth game in the series, with eight tracks, 16 layouts once you count the reverse versions, and 321 cars, all of them fictional. It runs at a frame rate locked solidly on 30 frames per second, and Namco even built a special controller for it, the JogCon, with a wheel-like spindle in the middle.

The soundtrack is why it sits this high. Players call it bangers from start to finish, and more than a few still drive to it in real cars. Collectors rate the album 4.85 out of 5 across 41 ratings. If you like your racing games with a club night playing in the background, start here.

R4: Ridge Racer Type 4 screenshot 1R4: Ridge Racer Type 4 screenshot 2

Which one to play

There you have it, the whole list of the best PS1 soundtracks. Every one of these is a real album's worth of music that played out of a console under the TV, and plenty of it holds up next to anything made today.

If you are not sure where to start, play Final Fantasy VII. If you want big orchestral drama, Chrono Cross is the one. If you want a club night, go for R4: Ridge Racer Type 4 or Wipeout 2097. If you want something dark and damp, try Silent Hill. And for a hidden pick, Ape Escape is a drum and bass score hiding inside a game about catching monkeys.

Related articles