Screenshots of the best PlayStation Vita games

25 Most Underrated PS Vita Games

The PS Vita never sold the way Sony hoped, and that is a big part of why so many of its best games slipped past people. It had a beautiful screen, two real analog sticks and a touch panel on the back, and developers used every bit of it to make games you could not find anywhere else. Plenty of Japanese RPGs and strange little indies kept showing up on it, and a lot of them never got the attention they earned.

Some games here are well known and still deserve more love, and others are ones you may never have heard of. Here are the 25 most underrated PS Vita games.

The best PlayStation Vita games
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25. Ys VIII: Lacrimosa of Dana (2016)

Ys VIII: Lacrimosa of Dana gameplay on PlayStation VitaYs VIII: Lacrimosa of Dana box art

Ys VIII: Lacrimosa of Dana is the eighth numbered Ys from Nihon Falcom, first released in Japan for the Vita in July 2016, with other versions following. After his ship is wrecked near the Isle of Seiren, Adol Christin builds a settlement with the other castaways, while visions show him Dana, a woman from an ancient civilization.

Fights reward good timing. You can parry or dodge just before an attack lands, and a clean parry wipes out all damage for a short moment. It had sold over 500,000 copies by the end of 2018, so it found its crowd in the end. Players call it an amazing action RPG, and it often turns up next to Memories of Celceta in their picks.

Ys VIII: Lacrimosa of Dana screenshot 1Ys VIII: Lacrimosa of Dana screenshot 2
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24. Zero Escape: Virtue's Last Reward (2012)

Zero Escape: Virtue's Last Reward gameplay on PlayStation VitaZero Escape: Virtue's Last Reward box art

Zero Escape: Virtue's Last Reward is a 2012 adventure game by Chunsoft, the second in the Zero Escape series, released for the 3DS and Vita. Sigma is abducted and forced to play the Nonary Game with eight other people, and losing can mean death. You switch between escape-the-room puzzles and visual novel scenes where your choices lead to one of twenty-four endings, and a flowchart lets you go back to any scene you have finished.

It exists because the first game, Nine Hours, Nine Persons, Nine Doors, was an unexpected hit in North America. Sales in Japan were bad enough that the next game was cancelled for a while, and Zero Time Dilemma only arrived in 2016. Players think it deserves far more attention, and its fans call it a great game.

Zero Escape: Virtue's Last Reward screenshot 1Zero Escape: Virtue's Last Reward screenshot 2
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23. Frobisher Says (2012)

Frobisher Says gameplay on PlayStation Vita

Frobisher Says comes from Honeyslug, the studio behind Hohokum, which put Hohokum on hold for a year to make it. It is a string of tiny games that each tell you to do one silly thing with the Vita, as fast as you can. Hohokum finally came out on August 12, 2014, and its makers compared the idea to flying a kite.

Players say it was made to show off the Vita's features, and that it does that in fun ways. Players call it basically WarioWare, and they always add that it is free. Nobody expects a free game to be the one that gets them hooked, and yet.

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22. Murasaki Baby (2014)

Murasaki Baby gameplay on PlayStation VitaMurasaki Baby box art

Murasaki Baby is a puzzle-platformer by Ovosonico, designed by Massimo Guarini, who worked on Shadows of the Damned before it. Baby is a young girl with an upside-down face who carries a heart-shaped balloon, and you swipe the rear touchpad to change the world behind her. The art follows the style of Edward Gorey.

She wakes up in a weird world populated by children's fantasies and fears. All she wants is her mommy. Sony Computer Entertainment published it. It is gloomy and sweet at once, which is a hard trick to pull off. Players call it a weird little gem that uses every trick the Vita has.

Murasaki Baby screenshot 1Murasaki Baby screenshot 2
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21. Ys: Memories of Celceta (2012)

Ys: Memories of Celceta gameplay on PlayStation VitaYs: Memories of Celceta box art

Ys: Memories of Celceta is Nihon Falcom's own take on a story that other companies had already adapted as Ys IV. Adol Christin has lost his memories while exploring the forest of Celceta, and you draw the forest's map as you go. Falcom later named these systems as the groundwork for Ys VIII: Lacrimosa of Dana.

One critic described the combat as a more "fast and frantic" version of what you get in the Zelda series, and the same review praised the writing and the music. Each character also has a powerful EXTRA move that you can only use once the meter is full. Players send action RPG fans here first, especially anyone who would rather fight in real time than wait for turns.

Ys: Memories of Celceta screenshot 1Ys: Memories of Celceta screenshot 2
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20. Grand Kingdom (2015)

Grand Kingdom gameplay on PlayStation VitaGrand Kingdom box art

Grand Kingdom is a tactical RPG from Monochrome Corporation, directed by Tomohiko Deguchi, who used to work at Vanillaware. You run a company of mercenaries across maps laid out like a board game and fight turn-based battles for whichever nation is paying. Its online war between nations ended when the servers were shut down, by 2019 in the West.

Development began in 2011. You can only buy equipment from the shops of the nation you picked. Spike Chunsoft published it in Japan in 2015, and NIS America brought it West in 2016. Reviews were mostly positive, and critics praised its gameplay and art design. They were generally indifferent to its narrative. Even the players who recommend it stop to wonder whether it counts as a hidden gem. Then they recommend it anyway.

Grand Kingdom screenshot 1Grand Kingdom screenshot 2
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19. CounterSpy (2014)

CounterSpy gameplay on PlayStation VitaCounterSpy box art

CounterSpy is a side-scrolling stealth game by the American studio Dynamighty, set in an alternate version of the Cold War. You sneak into the bases of both sides to stop either one launching its nuclear weapons, and the look comes straight from 1960s spy fiction like James Bond. You work for C.O.U.N.T.E.R., a rogue third spy agency that keeps the superpowers at bay.

Chaining stealth kills builds a score multiplier. Sony sold it as cross-buy, so one purchase covered all three PlayStation versions. Reviews were mixed to positive, and the art and the soundtrack got the most praise. Players remember it as a neat little stealth game and a favourite time waster.

CounterSpy screenshot 1CounterSpy screenshot 2
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18. Velocity 2X (2014)

Velocity 2X gameplay on PlayStation VitaVelocity 2X box art

Velocity 2X is FuturLab's sequel to Velocity, a top-down shooter where your ship can teleport. The sequel adds 2D platforming sections to most levels, and the best runs come from rescuing everyone fast without dying. You play Lt. Kai Tana, who wakes up a prisoner of the Vokh Empire, partly fused with her own ship.

It follows Velocity Ultra and was critically acclaimed. It was later released by Activision under the Sierra Entertainment brand for the Xbox One and PC, and by Curve Digital for the Switch. It weaves two classic game formats into one adventure, with puzzle-platforming alongside the top-down shooting. The players who name it tend to name it as a favourite, and they keep coming back to how good it looks.

Velocity 2X screenshot 1Velocity 2X screenshot 2
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17. A Rose in the Twilight (2017)

A Rose in the Twilight gameplay on PlayStation Vita

A Rose in the Twilight is a puzzle-platformer with horror elements from Nippon Ichi Software, directed by Masayuki Furuya. A young girl named Rose finds herself in an old castle frozen in time, and the rose at her waist can soak up the colour red and spill it back into the castle. The art uses white, black, grey and red, and nothing else.

Failing a room just restarts it, but opening new areas sometimes takes gruesome self-sacrifices that only an immortal could manage. Different areas bring different twists, like a watering can that pours red liquid on plants and clockwork towers where blood controls the pace of time. Players say they hardly ever see it recommended, and they warn that it is properly dark.

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16. Dragon Quest Builders (2016)

Dragon Quest Builders gameplay on PlayStation VitaDragon Quest Builders box art

Square Enix set Dragon Quest Builders in Alefgard, the world of the original Dragon Quest, after it has been destroyed. You play the builder who puts it back together, gathering and building in a way that owes a lot to Minecraft. A town gains levels the more you build it up. The world is made entirely of blocks, although it does not look that blocky.

The story grows out of a parallel ending of the first Dragon Quest, where the hero accepted the Dragonlord's offer to split the world in half. It reached the Switch in 2018, the same year as its sequel. Players say it runs great on the Vita, and that hardly anyone mentions it.

Dragon Quest Builders screenshot 1Dragon Quest Builders screenshot 2

Which one to play

There you have it, the whole list of the most underrated PS Vita games. The Vita never got the crowd it deserved, but every game here is a full experience that plays great in your hands.

If you are not sure where to start, play Tearaway, the game that shows off everything the Vita can do. If you want a big action RPG, go for Ys VIII: Lacrimosa of Dana. For a way into dungeon crawlers, try Mary Skelter: Nightmares. If you like mysteries and twists, play Zero Escape: Virtue's Last Reward. And for a hidden pick, Super Time Force Ultra turns your own mistakes into teammates.

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