18 Best GBA Platformers

The best Game Boy Advance games

The Game Boy Advance was a wonderful place for platformers. Home consoles had moved on to 3D, and the GBA kept the 2D side-scroller alive on a screen you could carry. It arrived at a strange moment, too. Sega had shifted its focus to third-party software development, so Sonic could suddenly run on a Nintendo handheld. Rare kept making GBA games even after Microsoft bought the studio, and Donkey Kong Country got a second life on a cartridge.

Some of the best games here sold badly when they came out, and one of them arrived in 2023, long after anyone expected a new GBA game. Here are the 18 best GBA platformers.

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18. Yoshi Topsy-Turvy (2004)

Yoshi Topsy-Turvy gameplay on Game Boy AdvanceYoshi Topsy-Turvy box art

Yoshi Topsy-Turvy is played by turning the handheld itself. By tilting the Game Boy Advance left or right, the player can tilt the game area, causing enemies and other objects to slide as the direction of gravity changes. You still jump and eat with the buttons, so every level asks you to master button presses and tilt movements at the same time. In Japan it went by a grander name, Yoshi's Universal Gravitation.

Critics liked the look and the idea. They were less kind about its short length compared to other Yoshi games and its repetitive level design. It still earns the last spot on this list, because no other game here plays anything like it. Just do not try it on a bumpy bus.

Yoshi Topsy-Turvy screenshot 1Yoshi Topsy-Turvy screenshot 2
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17. Sabre Wulf (2004)

Sabre Wulf gameplay on Game Boy AdvanceSabre Wulf box art

Sabre Wulf is Rare's 2004 remake for the Game Boy Advance, and it is a platformer with puzzles mixed in. The villain Dolittle-Goode steals the amulet and releases Sabre Wulf, who scares townspeople and steals treasure, so Sabreman has to set things right. When the wolf starts to chase him he shouts "run for it", and finishing a level earns a cheerful "smashing".

The title debuted at the 2001 Electronic Entertainment Expo and took until 2004 to ship. Reviews were generally favourable, and some reviewers praised its character animations, though others found the puzzles shallow and the play repetitive. Sales were lackluster, which is why so few people remember it. The ones who do still recommend it.

Sabre Wulf screenshot 1Sabre Wulf screenshot 2
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16. Kirby: Nightmare in Dream Land (2002)

Kirby: Nightmare in Dream Land gameplay on Game Boy AdvanceKirby: Nightmare in Dream Land box art

Nightmare in Dream Land is a remake of Kirby's Adventure, the 1993 NES game, rebuilt in 2002 for the Game Boy Advance with enhanced graphics and multiplayer support. That original matters a lot. It was the first Kirby game to include the Copy Ability, where Kirby eats an enemy and takes its power, and the first game to depict Kirby in color. Masahiro Sakurai directed it, and Sakurai had always planned him to be pink, much to the surprise of other staff.

The story is classic Kirby. King Dedede breaks the Star Rod and gives the pieces to his minions, and Kirby travels across Dream Land to put it back together. The original was commended for its tight controls and level variety, and the remake keeps both. It is the friendliest game on this list.

Kirby: Nightmare in Dream Land screenshot 1Kirby: Nightmare in Dream Land screenshot 2
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15. Crash Bandicoot 2: N-Tranced (2003)

Crash Bandicoot 2: N-Tranced gameplay on Game Boy AdvanceCrash Bandicoot 2: N-Tranced box art

N-Tranced is Vicarious Visions' sequel to Crash Bandicoot: The Huge Adventure and the eighth game in the series. N. Tropy and a new villain, N. Trance, kidnap Coco and Crunch and brainwash them, so Crash sets off across 24 different levels to get them back. Most of it is classic side-scrolling, where you collect Wumpa Fruit and smash crates. Then it throws in quasi-3D chase sequences and isometric stages where you roll around inside a metallic sphere.

Critics praised the level variety and presentation. Their one complaint was that it plays almost exactly like The Huge Adventure. If you liked the first one, that is hardly a problem, and the vehicle levels keep things moving. At various points you fly a helicopter and even pilot a spaceship.

Crash Bandicoot 2: N-Tranced screenshot 1Crash Bandicoot 2: N-Tranced screenshot 2
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14. Spyro: Season of Ice (2001)

Spyro: Season of Ice gameplay on Game Boy AdvanceSpyro: Season of Ice box art

Season of Ice is the first Spyro game not developed by Insomniac Games and the first on the Game Boy Advance. The camera looks down from an isometric overhead angle, but Spyro keeps his flame breath and glide. Your job is to release fairies from their ice prisons and beat the villain Grendor twice. Some portals lead to flying levels that use Mode 7 to fake a 3D landscape, and Money Bags will let Sparx through certain portals for a fee.

Reviews were mixed, yet it sold 1 million copies in the United States by August 2006. A lot of kids clearly had this cartridge. If you collect every gem and fairy, a new portal opens to an extra game called "Dragonfly X", which is a nice reward for the completionists.

Spyro: Season of Ice screenshot 1Spyro: Season of Ice screenshot 2
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13. DK: King of Swing (2005)

DK: King of Swing gameplay on Game Boy AdvanceDK: King of Swing box art

King of Swing barely lets Donkey Kong walk. A unique control system lets you swing through the trees and spin to build up momentum for a mighty leap. The story is a jungle ceremony gone wrong: it is time to choose the king of the jungle, but King K. Rool has stolen the special medallion meant for the winner. Along the way you rescue Diddy, Dixie, and Funky Kong from his minions.

The levels mix platforming with puzzles. You grab gears and spin to crank doors open, and some bolts loosen as you spin, so a careless move sends you falling. In Japan it was called Swinging Donkey. A DS sequel, DK: Jungle Climber, followed in 2007 and was generally considered an improvement over King of Swing.

DK: King of Swing screenshot 1DK: King of Swing screenshot 2
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12. Donkey Kong Country 3 (2005)

Donkey Kong Country 3 gameplay on Game Boy AdvanceDonkey Kong Country 3 box art

Dixie Kong's Double Trouble! is the third Donkey Kong Country and the sequel to 1995's Donkey Kong Country 2: Diddy's Kong Quest. It was re-released for the Game Boy Advance in 2005. Tim Stamper directed it. This time the Kongs head to the Northern Kremisphere, a fictionalized version of northern Europe and Canada.

Critics praised the visuals and various aspects of gameplay but noted a lack of innovation. One critic felt its music stands out the least of the three games, while still calling it an "impressive effort". The visuals still look sharp on the small screen, and a lot of players have yet to try it.

Donkey Kong Country 3 screenshot 1Donkey Kong Country 3 screenshot 2
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11. Klonoa: Empire of Dreams (2001)

Klonoa: Empire of Dreams gameplay on Game Boy AdvanceKlonoa: Empire of Dreams box art

Empire of Dreams is a Klonoa side story, falling somewhere between Door to Phantomile and Lunatea's Veil. Klonoa wakes up in the Empire of Jillius and gets dragged before the emperor, who tells him he broke the sacred law of the kingdom by dreaming. The emperor suffers from insomnia, and he decrees that if he cannot dream, nobody can. A very relatable villain. To win his freedom, Klonoa has to defeat four great monsters.

The play is cleverer than it looks. Klonoa's Wind Ring draws an enemy in so he can lift it over his head, then throw it or use it for a double-jump. You finish a stage by collecting three stars and finding the exit. Hideo Yoshizawa, who had worked on all the previous Klonoa games, produced it.

Klonoa: Empire of Dreams screenshot 1Klonoa: Empire of Dreams screenshot 2
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10. Banjo-Kazooie: Grunty's Revenge (2003)

Banjo-Kazooie: Grunty's Revenge gameplay on Game Boy AdvanceBanjo-Kazooie: Grunty's Revenge box art

Grunty's Revenge started life as Grunty's Curse, planned for the Game Boy Color with a different plot. Rare halted production in late 1999 and revived it after Nintendo released the GBA. By then Microsoft had bought Rare, so THQ published it, making it the first game in the series not published by Nintendo. It came out in North America on 15 September 2003.

Gruntilda is back, and Banjo and Kazooie travel through time to stop her. Collecting golden musical notes lets Banjo buy three additional abilities from a mole named Bozzeye. Critics praised how its look and play compared to the N64 games, and they criticised its low difficulty and short length. For a young fan who wanted more Banjo, that was a fair trade.

Banjo-Kazooie: Grunty's Revenge screenshot 1Banjo-Kazooie: Grunty's Revenge screenshot 2
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9. Sonic Advance 2 (2002)

Sonic Advance 2 gameplay on Game Boy AdvanceSonic Advance 2 box art

Sonic Advance 2 was programmed using an updated version of the original's game engine, and the team aimed to make the game larger and faster-paced than the original. You feel it from the first stage. Cream the Rabbit joins the cast as a new playable character, though you must complete the game as Sonic to unlock the others. Special rings hidden in each stage open the bonus stages, and the Chaos Emeralds turn Sonic into Super Sonic for the final battle with Dr. Eggman.

The main development period lasted eight months. Critics praised the updates over the original Advance and its improved replay value. Producer Yuji Naka said the team started on the concept right after the first game was done. If you like your Sonic at full speed, start here.

Sonic Advance 2 screenshot 1Sonic Advance 2 screenshot 2

Which one to play

There you have it, the whole list of the best GBA platformers. Even the bottom of this list is worth a cartridge slot.

If you are not sure where to start, play Wario Land 4. If you want something traditional, Sonic Advance and its two sequels play like the Genesis games. For the best game that sold badly, pick Drill Dozer. Donkey Kong fans should play Donkey Kong Country first and King of Swing after it, because it plays like nothing else in the series. For a hidden pick, Goodboy Galaxy is a brand new GBA game that holds its own next to the classics.

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