17 Best GBA Racing Games

The best Game Boy Advance games

The Game Boy Advance came with a trick the Super Nintendo made famous. It could scale and rotate a flat track so the road rushed toward you, and a lot of its racing games feel like 16-bit racers you can fit in a pocket. That is meant as a compliment. Then a few studios ignored the limits and built 3D roads on a handheld with a d-pad and no analog stick.

Nintendo gave the system three F-Zero games, though one of them never left Japan. Konami put its own stars in karts on launch day, and some of the best surprises here came from licensed games nobody expected much from. Here are the 17 best GBA racing games.

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17. GT Advance Championship Racing (2001)

GT Advance Championship Racing gameplay on Game Boy AdvanceGT Advance Championship Racing box art

GT Advance Championship Racing was a launch title for the Game Boy Advance, and it set out to show what the new handheld could fake. The cars are rendered through sprite frames, giving the impression of 3D graphics, and IGN praised the high quality graphics engine and the entertaining powerslide system. Japan got it as Advance GTA, and that version had save support. The rest of the world got a password system, which the same review panned.

Players who still pick it up call it fun, and it sits on their lists of GBA favourites next to much bigger names. Give the handling a few laps before you judge it. Then give the password screen your full attention, because one wrong letter and the afternoon is gone.

GT Advance Championship Racing screenshot 1GT Advance Championship Racing screenshot 2
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16. Rock n' Roll Racing (2003)

Rock n' Roll Racing gameplay on Game Boy AdvanceRock n' Roll Racing box art

Rock n' Roll Racing started life on the Super Nintendo, made by Silicon & Synapse. After the studio rebranded into Blizzard Entertainment, a port to the Game Boy Advance was released in 2003. It is a racer with heavy emphasis on attacking the other cars. Wrecked cars always reappear with full health a few seconds later, and the only real harm is falling behind in the race.

The name came late, when Interplay marketing added licensed music, and the game is now widely known for its soundtrack. The GBA version saves your progress on the cartridge instead of handing you passwords. Players keep it on their lists of GBA games to own, often right next to the console's biggest names.

Rock n' Roll Racing screenshot 1Rock n' Roll Racing screenshot 2
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15. Drome Racers (2002)

Drome Racers gameplay on Game Boy AdvanceDrome Racers box art

Drome Racers was a LEGO racing game for the PlayStation 2 and PC, and a spin-off was also released for Game Boy Advance, published by THQ. It was the third LEGO racing game. The cars are based on the 2002 LEGO Racers construction toy range, and the big idea was Multi-Challenge Racing, where each race runs as a seamless set of stages.

This is the toy tie-in that players keep defending. Players still recommend it, and it turns up on their GBA lists with no apology attached. If you like your racers a little plastic, it holds up better than the box suggests.

Drome Racers screenshot 1Drome Racers screenshot 2
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14. Colin McRae Rally 2.0 (2002)

Colin McRae Rally 2.0 gameplay on Game Boy AdvanceColin McRae Rally 2.0 box art

Colin McRae Rally 2.0 was a Codemasters rally game for the PlayStation and PC, and it reached the Game Boy Advance in Europe on 4 October 2002. The Game Boy Advance version was developed by Spellbound and published by Ubi Soft. Reviews were mostly kind. The GBA and PC versions received "favourable" reviews, though one critic gave the GBA version seven out of ten and called it "worth a rental for racing fans".

Players are kinder than that critic. It keeps turning up when people list the GBA games worth tracking down, usually as the serious rally pick for anyone who finds the kart racers too silly.

Colin McRae Rally 2.0 screenshot 1Colin McRae Rally 2.0 screenshot 2
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13. Crash Nitro Kart (2003)

Crash Nitro Kart gameplay on Game Boy AdvanceCrash Nitro Kart box art

Crash Nitro Kart on the GBA is its own game, made by Vicarious Visions. It was the studio's first racing game for the GBA, as well as its first GBA game to use a Mode 7 engine. The story ends with Team Bandicoot racing Velo for the Galactic Circuit. Reviewers saw a competent kart racer with strong mechanics and track design, held back by slowdown when multiple characters and power-ups are on screen.

Players who love it are loud about it, and they put it right up with the best kart racers on the system. Go in expecting the frame rate to dip when the race gets crowded, and you will have a good time.

Crash Nitro Kart screenshot 1Crash Nitro Kart screenshot 2
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12. Need for Speed: Underground 2 (2004)

Need for Speed: Underground 2 gameplay on Game Boy AdvanceNeed for Speed: Underground 2 box art

Need for Speed: Underground 2 was the eighth game in the series and the direct sequel to Need for Speed: Underground. It was a huge hit, selling around 11 million copies worldwide across its versions. The home consoles got an open city called Bayview. The Game Boy Advance and Nintendo DS versions were developed by Pocketeers, who had the strange job of fitting street racing onto a cartridge.

It still shows up on players' lists of GBA favourites. For a licensed street racer squeezed onto a handheld, that is a good result, and it is the pick here for anyone who grew up on the big console versions and wants the pocket edition.

Need for Speed: Underground 2 screenshot 1Need for Speed: Underground 2 screenshot 2
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11. Top Gear Rally (2003)

Top Gear Rally gameplay on Game Boy AdvanceTop Gear Rally box art

Top Gear Rally on the GBA shares its name with an older Nintendo 64 game, but it is a separate game made for the handheld. It was released by Nintendo outside Japan, which tells you the publisher thought it was good enough to put its own name on the box.

Players call it solid, and they tend to mention it in the same breath as V-Rally 3. It is the other GBA rally game that went for 3D instead of flat scaling tracks. If you finish V-Rally 3 and want more mud, this is where to go next.

Top Gear Rally screenshot 1Top Gear Rally screenshot 2
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10. Moto Racer Advance (2002)

Moto Racer Advance gameplay on Game Boy AdvanceMoto Racer Advance box art

Moto Racer Advance is the only motorbike game on this list, and it was the last game to be developed by Adeline Software. It came out in North America on December 4, 2002. You race on dirt roads and paved roads, and each motorcycle handles differently depending on the surface. The main mode, Progression, sends you through tournaments in all of its racing styles, and multiplayer is supported through the link cable.

Critics liked its graphical quality and presentation, and it holds a score of 86 out of 100 on Metacritic. IGN's Craig Harris called it one of the top racing games from 2002. Players who know it rate it highly, and it often comes up when someone asks for GBA racers beyond the Nintendo ones.

Moto Racer Advance screenshot 1Moto Racer Advance screenshot 2
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9. Road Trip: Shifting Gears (2002)

Road Trip: Shifting Gears gameplay on Game Boy AdvanceRoad Trip: Shifting Gears box art

Road Trip: Shifting Gears is a Choro-Q game. Outside Japan, that series was sold under several other names, including Gadget Racers and Road Trip, which is why players know this one by both. The cars are cute and squat, and the game hides a lot of depth behind them.

Players who found it rave about it. One player summed it up as "almost like a pocket Forza or Gran Turismo", which is high praise for a game with cars that look like wind-up toys. If you like unlocking parts and tuning a garage of cars, it will swallow a lot of evenings.

Road Trip: Shifting Gears screenshot 1Road Trip: Shifting Gears screenshot 2
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8. GT Advance 3: Pro Concept Racing (2002)

GT Advance 3: Pro Concept Racing gameplay on Game Boy AdvanceGT Advance 3: Pro Concept Racing box art

GT Advance 3: Pro Concept Racing is the sequel to GT Advance 2: Rally Racing and the third game in the GT Advance series. It mixes the first two games. It has the city environments and paved streets of the first game, but the physics engine is slippery, much like the second, and it allows more leeway with collisions. That changes how you drive it compared with the original GT Advance.

Players who want real cars on the GBA point here. The slippery handling is part of the charm once you stop fighting it.

GT Advance 3: Pro Concept Racing screenshot 1GT Advance 3: Pro Concept Racing screenshot 2

Which one to play

There you have it, the whole list of the best GBA racing games. The top of the list holds its own against the racers on the home consoles of the time.

If you are not sure where to start, play Mario Kart: Super Circuit. If you want speed and a stiff challenge, play F-Zero: Maximum Velocity, then F-Zero: GP Legend. For real cars, pick GT Advance 3: Pro Concept Racing. If you want to see the GBA do something it should not manage, try V-Rally 3. And for a hidden pick, Racing Gears Advance deserves far more players than it got.

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