The PS Vita was a handheld built for company. It could link up with other Vitas in the same room or go online over Wi-Fi, and a lot of its games could even play with their PS3 versions. When Vanillaware's fantasy brawler was being made, the Vita was picked for that crossplay, because the publisher had seen how well Monster Hunter did and wanted a multiplayer game of its own.
Monster Hunter itself never made it to the Vita in the West, so Sony and its partners filled the gap with hunting games built around small teams. Indie studios brought the couch games, the kind you play with a friend sitting right next to you. Many of the online servers have gone quiet since, and the LittleBigPlanet ones shut down for good in 2021. Here are the 17 best PS Vita multiplayer games.

17. TowerFall Ascension (2014)


TowerFall started out on the Ouya microconsole in June 2013, and the Vita version arrived on December 15, 2015. It is an archery arena game where players kill each other with arrows and head-stomps until only one player remains. Maddy Thorson tested it on the indie developers she lived with, and the party feel came from the many hours of local multiplayer testing in her homes in Vancouver. Ascension added a single-player mode and co-op on top of the versus matches.
Critics compared it to Super Smash Bros. and praised its balance, though some missed an online mode. Players back the critics up. They call it one of the best couch multiplayer games ever made, as long as you have friends in the room to play it with.


16. Sword Art Online: Lost Song (2015)


Sword Art Online: Lost Song is the third game in the series, and it follows Hollow Fragment from 2014. Its story runs on an alternate timeline, so it does not follow the light novels. Kirito and his friends are playing ALfheim Online, a virtual reality MMORPG, which is about as Sword Art Online as a premise gets. It did well in Japan too, where the Vita version reached 177,000 copies.
Reviews were mostly mixed, but the multiplayer and controls were praised, while the dungeons were called bland and recycled. Players agree on where it shines. When someone asks for a Vita game to play with others, Lost Song comes up, and fans point out that its co-op lets you bring two friends into your party instead of computer partners.


15. Nidhogg (2014)


Nidhogg was commissioned for the New York University Game Center's annual multiplayer show, then spent four years at private events before its final release. It won Indiecade 2013's Game Design award and the 2011 Independent Games Festival's Nuovo Award, and Code Mystics ported it to the PS4 and the Vita. Two players fence their way across a tug-of-war of a map, with parries and the odd thrown sword. Messhof designed it to play slowly, with each player waiting for the other to move first, a bit like Bushido Blade.
Critics praised the feel of it and its balance but found the single-player mode unsatisfying. Players say the same thing in their own way: it is a quick, silly party game, and it is best played locally with a friend, because the online side has gone quiet.


14. God Eater 2: Rage Burst (2015)


God Eater 2: Rage Burst is the expanded version of God Eater 2, released in Japan on the Vita and the PS4. The West got it in summer 2016, Vita version included. It adds a new chapter called Rage Burst, with its content split into six difficulty levels within the main quests. The big new idea is Blood Rage: you fill an Awakening Gauge by attacking, then make a pledge to your God Arc, which grants you buffs while it lasts.
This is a hunting game, the kind the Vita leaned on whenever you wanted to fight giant monsters with other people. It took a while to reach the West, and players spent that time openly hoping it would make the trip. When it finally did, it was worth the wait.


13. God Eater Resurrection (2015)


God Eater Resurrection is a remake of Gods Eater Burst from 2010, which was itself an enhanced version of the first God Eater. Burst had come to North America on March 15, 2011, from D3 Publisher. Resurrection brings in everything from God Eater 2 and Rage Burst and adds a new Predator Style. It also tells another story that ties Burst to God Eater 2. As a new-type God Eater, you can switch your God Arc between gun form and blade form.
So this is the whole first chapter of the series, rebuilt with the newer game's tools. Players tend to name the two Vita God Eaters together, and that is the right way to think of them. Start here, then move on to Rage Burst.


12. Ragnarok Odyssey Ace (2013)


Ragnarok Odyssey is a real-time action RPG in the vein of Monster Hunter, based on the world of Lee Myung-jin's manhwa Ragnarok and its online game Ragnarok Online, with a lot of Norse mythology mixed in. Ace is the updated version, made for the Vita and the PS3. It adds job-specific Ace skills and the Yggdrasil Tower, whose levels are randomly generated. Hirable mercenaries mean you can still put a battle party together when you can't get online.
It also kept a steady supply of new online quests coming, which is the whole point of a game like this. The community has stuck around longer than you might expect. One player says it is still "easy to find a party during Friday-Sunday evenings", and that is a nice thing to be able to say about a Vita game.


11. Toukiden 2 (2016)


Toukiden 2 is the sequel to Toukiden: The Age of Demons, and it moves the hunt into a vast open world, from the battlefield all the way to the village that serves as your base. The new toy is the Demon Hand, a device that gives thoughts a physical form. Each of your Mitama can learn up to nine Boosts, but you only get to equip three of them at a time.
The open world changes the rhythm of the series. You are not just picking missions from a menu any more, you are wandering out to find trouble. Players rank it just behind Kiwami, and the two make a fine pair.


10. Toukiden: Kiwami (2014)


Kiwami is the expanded Toukiden: The Age of Demons, a game Koei made together with Sony Computer Entertainment Japan, with Team Ninja also involved. It is set in a fantasy world with medieval Japanese themes, especially Shinto. Warriors called slayers form teams to hunt oni, and you can take on missions together over an ad-hoc Wi-Fi connection or over the internet. When the original came out in Japan, Vita sales that week jumped to 31,271 consoles, up from 13,422 the week before.
The Targeted Destruction System has you and your team breaking the oni apart piece by piece, which is very satisfying. Players pitch it as the closest thing the Vita has to Monster Hunter, and they mean that as a compliment.


9. Terraria (2011)


Terraria is a 2D sandbox game where you mine resources and build, while bosses unlock new tiers of items as you beat them. Andrew Spinks started work on it in January 2011, and as of 2026 it has sold over 70 million copies. The Vita version included a tutorial world and an online Wi-Fi multiplayer mode, and critics commended the tutorial worlds on the consoles. In Japan, Spike Chunsoft localized it with a costume based on Monokuma from Danganronpa.
Players who game with a friend or a partner rate it very highly. It is one of those games where one person digs and the other builds, and nobody notices that four hours have gone by.


8. Helldivers (2015)


Helldivers is a top-down shooter set in a satirical future where mankind is ruled by a managed democracy. You fight for Super Earth in co-op missions for up to four players, and friendly fire is always on. The enemy has infinite reinforcements and there are no rewards for simply killing them, so it often pays to avoid a fight altogether. The game sold over 4 million units by May 2024, and Helldivers 2 came out on February 8, 2024.
The friendly fire is the whole joke and the whole lesson. Players describe it as a co-op shooter that demands real teamwork, because one careless air strike will wipe out your own squad.


7. Borderlands 2 (2012)


Gearbox got a budget of $30 to 35 million for Borderlands 2, and Anthony Burch wrote a script seven times longer than the first game's. It shipped more than 20 million units and became 2K's most successful release. You play one of four new Vault Hunters on a quest for revenge against Handsome Jack, armed with a bazillion weapons. The Vita port was complimented for fitting the entire game and extra content on a handheld, but critics panned its graphics and frame rates, and it only offered two-player multiplayer rather than four.
Players agree with the critics on that last part. They will tell you it runs poorly on the Vita, and they still put it in the top ten, because the whole of Pandora in your pocket is hard to say no to.


6. Minecraft (2016)


Minecraft drops you into a world made of blocks, where you mine for ore and craft new tools from what you gather. Players can cooperate with or compete against each other in multiplayer, and the legacy console editions, the Vita one included, were developed by 4J Studios. The game was formally released on 18 November 2011 for PCs, and Microsoft bought Mojang in November 2014 for US$2.5 billion.
The Bedrock Edition later replaced the legacy console versions, so the Vita edition is frozen in time. That is not a bad thing here. It is the classic Minecraft, with a friend building next to you, on a screen you can take to bed.


5. Soul Sacrifice Delta (2014)


Delta is the expanded version of Soul Sacrifice, released in 2014, a year after the original came out in North America on April 30. It uses the PlayStation Network to let up to three more players join you on Avalon quests, and ad-hoc connections let friends in the same room play without going online. Any progress made in multiplayer is added to your single-player campaign. The big twist is the choice it gives you over your allies: you can sacrifice party members to destroy powerful foes, or save them and bring them back into the fight.
Players call it a must-have, one of the best exclusives still left on the Vita. It is grim and strange, and it never got the sequel fans were hoping for.


4. Spelunky (2012)


Derek Yu first released Spelunky as freeware on Windows on December 21, 2008. Jonathan Blow, the developer of Braid, reached out about bringing it to consoles, and an enhanced remake reached Xbox Live Arcade on July 4, 2012. The caves are procedurally generated, so every run through them is different. The PlayStation versions feature local multiplayer for up to four players, both co-op and deathmatch.
Critics called it one of the greatest games of all time, though its multiplayer polarized them. Players love it anyway. They call it one of the best co-op games ever, with a warning attached: it is brutal, so expect your friends to die early and often.


3. LittleBigPlanet PS Vita (2012)


LittleBigPlanet PS Vita was announced in January 2011, along with the reveal of the console itself, back when it was called the Next Generation Portable. It came out in North America on 25 September 2012. The touchscreen lets you draw objects and platforms straight into the game world, and numerous multiplayer options are available. Stephen Fry's narration is back, and costume packs from LBP and LBP 2 work with the Vita edition too.
The online servers were shut down for good in March 2021, after attacks on them the year before, so the shared levels are gone. What is left is still a great co-op platformer. Players often recommend it in the same breath as Tearaway, and that is very good company.


2. Dragon's Crown (2013)


George Kamitani first planned Dragon's Crown as a Dreamcast sequel to Princess Crown, his 1997 Saturn game. UTV Ignition was set to publish it until that company left the games market, and Atlus took up the project. Up to four players can team up locally or online to clear monster-filled dungeons and take down huge bosses, and every bit of it is hand-painted. Kamitani drew inspiration from Dungeons & Dragons: Tower of Doom and Golden Axe. It sold over one million units by September 2017.
Players recommend it for co-op with a partner, and they say the single-player is fun too. It is the game to put on when the person on the other end of the couch wants to hit something.


1. Freedom Wars (2014)


In Freedom Wars the very existence of a person is a crime, because newborns waste resources. More than 100 million people serve as criminals, and their sentences start at 1,000,000 years. You fight to cut yours down in missions for the city-states called Panopticons, rescuing civilians who hold valuable rival knowledge. Up to four players can work together in co-op. The original Japanese version even sets the game in the year 102013.
Each Panopticon competes with the others, and leaderboards compare how every city-state is doing. Players name it in the same breath as Soul Sacrifice Delta, as one of the two big reasons to own a Vita if you like hunting with friends. A remaster announced in September 2024 brought it to newer consoles too.


Which one to play
There you have it, the whole list of the best PS Vita multiplayer games. Every one of them is more fun with a friend, and the top five hold up whenever you can find one.
If you are not sure where to start, play Freedom Wars. If you share a couch with a partner, Dragon's Crown is the one. Hunting fans should go for Toukiden: Kiwami, and shooter fans for Helldivers. For a quick versus game with a friend, try TowerFall Ascension. And for a hidden pick, give Ragnarok Odyssey Ace a go.






