Screenshots of the best PlayStation games

15 Best PS1 FPS Games

The PlayStation came along right as first-person shooters were taking over PCs, and it had to fight for every one of them. These games were built for a mouse and for a lot more memory than Sony's grey box had. So the studios that ported them often threw the PC code away and rebuilt the game around the console.

Some of those rebuilds turned out better than anyone expected. Quake II ran on it, and so did a Doom with new levels and a creepier soundtrack. Even Insomniac started here, years before Spyro, with a shooter of its own. Here are the 15 best PS1 FPS games.

The best PlayStation games
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15. Armorines: Project S.W.A.R.M. (1999)

Armorines: Project S.W.A.R.M. gameplay on PlayStationArmorines: Project S.W.A.R.M. box art

Armorines is based on the Armorines comic book from Valiant Comics, which was bought by Acclaim. Like Turok, the Armorines were a Valiant Comics property, and you can feel the family resemblance. It is a first-person shooter with some on-rails segments, where you point a big gun at whatever crawls toward you.

Its fans have one thing to say about it, and they say it almost word for word: the reviews were awful, and they enjoyed it anyway. That is the whole case for Armorines. It is a cheerful dumb shooter that never asked to be graded.

Armorines: Project S.W.A.R.M. screenshot 1Armorines: Project S.W.A.R.M. screenshot 2
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14. Delta Force: Urban Warfare (2002)

Delta Force: Urban Warfare gameplay on PlayStationDelta Force: Urban Warfare box art

Urban Warfare was designed to be a military simulation loosely based on the Delta Force special operations force. It came out in 2002, very late for a PS1 game, and it puts a greater emphasis on story than previous Delta Force games, with fully animated and voice-acted cutscenes in between missions.

It received "average" reviews, which is about right. It is a solid, sober shooter for people who liked the idea of a SWAT team more than a space marine. Players who grew up with it still put it in their PS1 favourites next to Silent Hill and Medal of Honor. It was also re-released in 2010 for the PlayStation 3 and PlayStation Portable via PlayStation Network, so it outlived its console by quite a bit.

Delta Force: Urban Warfare screenshot 1Delta Force: Urban Warfare screenshot 2
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13. Tom Clancy's Rainbow Six (1998)

Tom Clancy's Rainbow Six gameplay on PlayStationTom Clancy's Rainbow Six box art

Rainbow Six is the first installment in the Rainbow Six series, based on the Tom Clancy novel of the same name. It follows Rainbow, a top secret international counterterrorist organization, through a sudden spike in terrorism. The game was developed in parallel with the novel, with a design philosophy of realism and strategy. Though his name is in the game's title, Tom Clancy's involvement in its development was very minimal.

It is considered a milestone in the history of first-person shooters, and it made a lasting impact on the tactical shooter genre. On PC it won widespread critical acclaim, while the console ports received relatively lower ratings. Most console ports lack multiplayer, the PlayStation one included. You plan the raid first and then go in, where one bullet can end it. Nothing else here plays like that.

Tom Clancy's Rainbow Six screenshot 1Tom Clancy's Rainbow Six screenshot 2
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12. Forsaken (1998)

Forsaken gameplay on PlayStationForsaken box art

Forsaken is a sci-fi first-person shooter developed by Probe Entertainment and published by Acclaim. It was released for Windows and PlayStation, with a Nintendo 64 port called Forsaken 64 the same year. Like Descent, you fly a ship through tunnels in any direction you like, and up and down stop meaning very much.

Reviews of every version praised the lighting effects, and that is still what you notice first. Explosions and missile trails light up the tunnels in colour, which was a big deal in 1998. Players still put it on their lists of PS1 games worth tracking down. A high-definition remaster by Nightdive Studios came out in 2018, if the original makes you dizzy.

Forsaken screenshot 1Forsaken screenshot 2
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11. Descent (1995)

Descent gameplay on PlayStationDescent box art

Descent popularized a subgenre of FPS games employing six degrees of freedom and was the first FPS with entirely true-3D graphics. You pilot a ship through mines full of hostile robots, and the mines go in every direction. Reviewers compared it to Doom and praised its unrestrained range of motion. The combination of first-person shooter mechanics with a space flight simulator also went down well.

Programmers Mike Kulas and Matt Toschlog left Looking Glass in June 1993 to form Parallax Software and make it. Together with its sequel, it sold over 1.1 million units as of 1998. Players still slip it into their PS1 lists next to Twisted Metal and Wipeout. Bring a strong stomach, because it will spin you around.

Descent screenshot 1Descent screenshot 2
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10. South Park (1998)

South Park gameplay on PlayStationSouth Park box art

South Park was developed by Iguana Entertainment with a modified version of the engine used in Turok 2: Seeds of Evil. It is a first-person shooter for one reason: Acclaim had access to that engine. The PlayStation port was made by Appaloosa Interactive and timed to coincide with the film South Park: Bigger, Longer & Uncut.

The PC and PlayStation versions received generally negative reviews, mainly for poor graphics and audio, and the voice clips were criticized for repetition. Players are split on it, sometimes inside the same sentence. Some loved it. Others refuse to believe a game can get much worse. The PlayStation version only lets two people play, on six multiplayer levels. Pick your friend carefully.

South Park screenshot 1South Park screenshot 2
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9. Star Wars: Dark Forces (1995)

Star Wars: Dark Forces gameplay on PlayStationStar Wars: Dark Forces box art

Dark Forces came out in 1995 on PC and in 1996 for the PlayStation. You play Kyle Katarn, a mercenary working for the Rebel Alliance who discovers the Empire's secret Dark Trooper Project. It runs on the Jedi engine, which added things few shooters had back then, like level designs with multiple floors and the ability to look up and down. Missions follow a real storyline, through Star Destroyer interiors, Jabba's ship and Coruscant.

The PlayStation version was criticized for poor graphics and slow frame rates, and the critics were right. It is still Dark Forces, though. The level design holds up, and blasting stormtroopers in first person was a dream nobody had been allowed to live yet. Its success launched the Jedi Knight series.

Star Wars: Dark Forces screenshot 1Star Wars: Dark Forces screenshot 2
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8. PowerSlave (1996)

PowerSlave gameplay on PlayStationPowerSlave box art

PowerSlave sends you to the valley of Karnak, where the Kilmaat, a race of insect aliens, have dug up the mummy of King Ramses. You fight mummies, Anubis soldiers and scorpions on the way to stopping them. Lobotomy Software could not bring the PC version's engine over, so they had to remake the game completely. The console version is an entirely new game that takes the original ideas and goes in a very different direction.

The new engine has colored dynamic lighting, which only the console versions got. You move a lot faster and can turn while shooting, which improves combat greatly. Players who know their PS1 shooters put it near the top, right next to Quake II. It also runs on the engine that later powered the Saturn versions of Duke Nukem 3D and Quake.

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7. Final Doom (1996)

Final Doom gameplay on PlayStationFinal Doom box art

Final Doom was the third entry in the Doom franchise and the first not developed by id. On PC it is two 32-level episodes, TNT: Evilution and The Plutonia Experiment. The PlayStation version, by Williams Entertainment, cuts that down a lot: Plutonia only had six maps make it over, with TNT Evilution getting eleven, and the rest comes from other Doom II levels.

The rock tracks were replaced by a darker ambient soundtrack by Aubrey Hodges, who later composed the music for Doom 64. It even has PlayStation mouse support. The frame rate is often lower than in the first PlayStation Doom, which is the price of the harder maps. Players still rate it as a solid port of the PC game, and some call it their favourite.

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6. Disruptor (1996)

Disruptor gameplay on PlayStationDisruptor box art

Disruptor was the first game developed by Insomniac Games, and it started life on the 3DO before a change of console from the failing 3DO to the successful PlayStation. You play Jack Curtis, a LightStormer in training, and the best advice his brother gives him is "think fast, shoot fast, and kick ass". That line is delivered in a live-action cutscene, and the cutscenes are as cheesy as it sounds.

The guns are standard, but the Psionics make it special. From the second stage on, you can hit enemies up close with Shock and restore health with Heal, and more powers follow. It got positive reviews and was a commercial failure, selling well below Insomniac's expectations. Players say it was slept on and still stands out. Insomniac's next game was Spyro, which went a lot better.

Disruptor screenshot 1Disruptor screenshot 2

Which one to play

There you have it, the whole list of the best PS1 FPS games. The top five are worth playing today, even with a d-pad.

If you are not sure where to start, play Medal of Honor. If you want a classic shooter, start with Doom and move on to Final Doom when it gets too easy. For the best-looking shooter on the console, pick Quake II. If you want to be scared, play Alien Trilogy and then Alien Resurrection. Star Wars fans should give Dark Forces a go, rough frame rate and all. And for a hidden pick, try PowerSlave.

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