Screenshots of the best PlayStation games

14 Best PS1 Open World Games

Open worlds were a rare sight on the PS1. Most 3D games of the time were built from short levels and fixed camera angles, because a big map you could wander around was a lot to ask of the hardware back then. So when a game let you cruise around a whole city with the police on your tail, it felt like the future. The crime games did the same thing from above, and FromSoftware was building dark, connected dungeon worlds years before anyone had heard of Dark Souls.

Some of the best ones never left Japan, and a couple of them are about nothing more dangerous than a summer holiday or a missing classmate. Here are the 14 best PS1 open world games.

The best PlayStation games
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14. Boku no Natsuyasumi (2000)

Boku no Natsuyasumi gameplay on PlayStationBoku no Natsuyasumi box art

Boku no Natsuyasumi may be the gentlest game on the PS1. It follows the summer vacation of Boku, a nine-year-old boy from the city who is sent to his extended family in the Japanese countryside for a month, in August 1975. There are no villains to stop and no city to take over, just a long summer to fill however you like. Kaz Ayabe directed and wrote it, and it won a New Wave Award at the Japan Game Awards.

Critics loved its visual style and its nostalgic mood, though they said the PlayStation held back its open-ended ambitions. It never came out outside Japan, and it still has a cult following around the world. Import fans keep putting it on their lists next to Moon and Gunparade March, which is very good company. Three sequels followed, and a PSP version came out in 2006.

Boku no Natsuyasumi screenshot 1Boku no Natsuyasumi screenshot 2
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13. Shadow Man (1999)

Shadow Man gameplay on PlayStationShadow Man box art

Shadow Man came out for the PlayStation, the Nintendo 64 and Windows on August 31, 1999. You play Michael, who moves between Liveside and Deadside, and the villain, Legion, wants the souls Michael collects to power the engine behind his army. Somewhere along the way you find Jack the Ripper's diary, which explains how to shut that engine down. It is one of the darkest stories on the console, and it never apologises for it.

Critics praised its graphics and its story. Players who love it are honest about one thing, though: the PlayStation version is the rough one. If that puts you off, a remaster with restored content came out for Windows in 2021 and later for modern consoles. The sequel, Shadow Man: 2econd Coming, went to the PS2 in 2002.

Shadow Man screenshot 1Shadow Man screenshot 2
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12. Mizzurna Falls (1998)

Mizzurna Falls gameplay on PlayStationMizzurna Falls box art

Mizzurna Falls is about the search for a lost classmate in a small rural American town. You play Matthew, and the whole town is yours to drive around while you dig. You also have to eat at the local diners and keep your car fueled, like a real person with real errands. Its creator, Ishizuka, was strongly influenced by David Lynch, and the setting is reminiscent of Twin Peaks, with story elements inspired by Blue Velvet.

For years it was a game English players could only read about. Then a fan sat down to translate it, and people finally got to see what the fuss was about. Justin McElroy summed it up best: "If Twin Peaks had been a PSone game, it would have been Mizzurna Falls." Players who found it describe a murder mystery in a snowy town, and they recommend it strongly.

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11. Shadow Tower (1998)

Shadow Tower gameplay on PlayStationShadow Tower box art

Shadow Tower is FromSoftware's next step after King's Field, and it wastes no time revealing its differences. There is no music at all and no automap, so you learn the tower's realms the old way, by getting lost in them. There is no leveling up either. You get stronger by finding better weapons and armour to wear, and all of it degrades over time and with use.

That last part is where it gets mean. The repair shops are sporadically placed, and it is very easy to walk into a boss fight with every weapon close to breaking. Reviews were rough, with an average of 49% on GameRankings. Players still tend to name it in the same breath as King's Field, and anyone who likes the Souls games should give it a few hours.

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10. Mega Man Legends 2 (2000)

Mega Man Legends 2 gameplay on PlayStationMega Man Legends 2 box art

Mega Man Legends 2 came out for the PlayStation in 2000 in Japan and North America. The first game kept most of its ruins on Kattelox Island, while the sequel spreads them across various islands, so the world feels a lot bigger. It adds an underwater dungeon where everything weighs less and Mega Man can jump higher, and Roll's special weapons now show their energy in two bars.

Critics said the graphics and the gameplay improved on the first game, and they liked how complex the story got next to the classic Mega Man series. The big complaint is the cliffhanger ending, and fans are still sore about it. Producer Keiji Inafune said several fans asked him if a sequel would be made. The game has fans of its own, who put it on their short lists of PS1 favourites.

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9. King's Field (1994)

King's Field gameplay on PlayStationKing's Field box art

King's Field was the first video game FromSoftware ever made, after developing business software for eight years. A small internal team built it in around six months. It is a first-person action RPG where you find keys and items that open doors and activate portals to deeper levels of the dungeon. The team chose a dungeon crawler after playing Wizardry, and you can feel that in every slow, careful step.

The naming is a mess. This first game came out only in Japan, and its follow-up was released in the West as simply King's Field, so players keep having to explain which one they mean. Reviews were mixed, but it was a commercial success and went on to inspire Shadow Tower and later the Dark Souls series. The Japanese original was preserved and translated to English in 2025.

King's Field screenshot 1King's Field screenshot 2
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8. Driver (1999)

Driver gameplay on PlayStationDriver box art

Driver was a big deal when it came out, because you could explore each of its cities as an open world, which was notable at the time. You play Tanner, who works his way into a crime syndicate in San Francisco and ends up working directly for its head, Castaldi. The cities are Miami, San Francisco, Los Angeles and New York, each only partially faithful to the real layout.

It was a commercial hit that sold over 4 million units and grossed $150 million, and critics gave it very positive feedback. The missions can be brutal. The real joy of Driver is taking a car out and seeing how long you last with the police behind you. Players still name it next to the PlayStation's biggest hits, and it came back on the PlayStation Network in 2008.

Driver screenshot 1Driver screenshot 2
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7. Driver 2 (2000)

Driver 2 gameplay on PlayStationDriver 2 box art

Driver 2 is the same idea, made bigger. Reflections Interactive developed it and Infogrames published it, and this time there are four cities: Chicago, Havana, Las Vegas and Rio. There are so many full-motion video scenes that the game shipped on two discs, with Chicago and Havana on the first one. A cutscene comes before almost every mission, so the whole thing plays like a Hollywood car chase movie.

It sold well, though critics were less excited than they had been about the first game. Players see it the other way and rank it a nose ahead of the original. Allister Brimble wrote the music, and each city gets its own sound, with son cubano in Havana and samba and bossa nova in Rio. Lots of players slip it onto their own lists of PS1 favourites.

Driver 2 screenshot 1Driver 2 screenshot 2
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6. Grand Theft Auto 2 (1999)

Grand Theft Auto 2 gameplay on PlayStationGrand Theft Auto 2 box art

Grand Theft Auto 2 came out for the PlayStation in October 1999, and it was made by DMA Design in Dundee. It is still the top-down GTA. You earn points from crimes like destroying cars, and from missions for the crime syndicates, and the gangs remember who you have been working for. The date is never pinned down: sources suggest anything from three weeks into the future to the year 2013, while the game itself keeps talking about the new millennium.

The reviews were mixed, but people liked the soundtrack and the gang loyalty system. Each area has five radio stations, picked from eleven in total. Some players think it beats the first game easily: "I don't know why anyone would ever choose GTA over GTA2." The GTA games and the Driver games get named together all the time, and that pairing makes sense.

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5. Blood Omen: Legacy of Kain (1996)

Blood Omen: Legacy of Kain gameplay on PlayStationBlood Omen: Legacy of Kain box art

Blood Omen: Legacy of Kain is where the series starts, and you play Kain himself. Nosgoth is packed with hidden things. There are 100 secrets in the game, logged as you uncover hidden areas and dungeons, and some of them are spirit forges, where Kain can donate a big portion of his blood in exchange for powerful battle artifacts. It is a vampire story that takes being a vampire very seriously.

Reviewers praised its scope and storytelling and complained about the lengthy loading times. After release, a dispute broke out over who owned it, and Crystal Dynamics kept the rights and made the sequel, Legacy of Kain: Soul Reaver. Fans of the series rate its story very highly, and some like it even more than the sequel. It came back digitally on GOG in 2021.

Blood Omen: Legacy of Kain screenshot 1Blood Omen: Legacy of Kain screenshot 2

Which one to play

There you have it, the whole list of the best PS1 open world games. Most of them still feel big today, which is quite something for a console this old.

If you are not sure where to start, play Legacy of Kain: Soul Reaver. If you want to drive around a city and cause trouble, start with Driver and move on to Grand Theft Auto 2. Fans of Dark Souls should try King's Field, then Shadow Tower when they want it meaner. For something to sink a whole weekend into, Digimon World will happily eat it. And for a hidden pick, try Mizzurna Falls, especially if you like Twin Peaks.

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