The most expensive PS Vita games are not the famous launch titles. Four of these ten reached North America in 2017, and three more squeeze two older games onto one tiny card. The big Sony names sit near the bottom, while the top belongs to games most Vita owners walked right past.
Every price below is a real eBay sale made between November 2023 and May 2026, never an asking price. For each game we took the sales of loose cards (the game card alone, no case) from its latest year of sales, or its latest two years when it sold too seldom for one, and used the middle price, so one wild auction can't push a game up the list. You only need the card to play, so the loose price sets the order. A handful of small-run Vita releases sell for more than anything here, but almost nobody sells them as a bare card, so they never sold often enough loose to rank.

10. Tokyo Xanadu (2015)


Loose cards of Tokyo Xanadu sold for a typical $35 across 15 sales between November 2024 and October 2025, and boxed copies went for a typical $30 across 26 sales. Yes, the bare card beat the boxed game, which tells you how small these markets are.
Kou follows two people into a back alley and gets sucked into a vortex that drops him in a nightmare realm called Eclipse. The developers modeled real Tokyo places, like a station plaza based on the north exit of Tachikawa Station. It first came out in Japan on the Vita in September 2015 and worldwide in June 2017. You don't need the card at all: the enhanced Tokyo Xanadu eX+ reached the PlayStation 4 and Windows in December 2017, and a Switch port followed worldwide in July 2024.
9. Metal Gear Solid HD Collection (2011)


Loose cards of Metal Gear Solid HD Collection sold for a typical $35 across 30 sales between December 2024 and April 2025, and boxed copies went for a typical $39 across 30 sales. It holds Metal Gear Solid 2: Sons of Liberty and Metal Gear Solid 3: Snake Eater, which is two of the best stealth games ever made in a pocket.
The home console versions outside Japan also got Metal Gear Solid: Peace Walker, so the Vita card is the slimmer package. Both games went through a graphics overhaul for the remaster, and the Vita versions were also sold as separate digital downloads from August 21, 2012. Snake hiding in a cardboard box on a five-inch screen is still one of the great sights in handheld gaming, and I will not be taking questions.


8. God of War Collection (2014)


Loose cards of God of War Collection sold for a typical $41 across 30 sales between March and June 2025, and boxed copies went for a typical $47 across 30 sales. Sony announced it at E3 2013 as God of War HD 1 and 2 for Vita, and it came out in North America on May 6, 2014.
Sanzaru Games handled the port. Critics liked it less than the PlayStation 3 original, which scored 91/100 on Metacritic against 73/100 for the Vita version. Before the card existed, a September 2012 update already let the PlayStation 3 version be played on the Vita through Remote Play, so Kratos had been yelling at people on handhelds for a while.
7. Muramasa Rebirth (2013)


Loose cards of Muramasa Rebirth sold for a typical $45 across 30 sales between November 2025 and April 2026, and boxed copies went for a typical $57 across 30 sales. It is the Vita version of Muramasa: The Demon Blade, published in 2013 by Aksys Games in English territories, with new music and a redone localization.
It is a 2D side-scrolling action RPG set on Honshu during the Edo period, with two characters to play as. Director George Kamitani based the story on kabuki theatre. Downloadable content added Genroku Legends, four self-contained stories based on Japanese folklore. Here's the patient way in: Muramasa: Revenant Blades is set for 2027 on PlayStation 5, Nintendo Switch, Nintendo Switch 2 and Windows, with all the content of Muramasa Rebirth and an English dub.


6. Danganronpa V3: Killing Harmony (2017)


Loose cards of Danganronpa V3: Killing Harmony sold for a typical $45 across 14 sales between August 2025 and May 2026, and boxed copies went for a typical $50 across 30 sales. It came out in Japan in January 2017 for the PlayStation 4 and Vita, and NIS America brought it to North America and Europe in September 2017.
A robotic bear named Monokuma tells a group of students that the only way out of the academy is to murder another student and not get voted as the culprit at the class trial that follows. Critics praised the scenario and gameplay, and the ending split them, which is the most Danganronpa outcome possible. A cheaper way exists: the Anniversary Edition reached the Switch worldwide in December 2021, and Windows and Xbox One in September 2022.


5. Zero Escape: The Nonary Games (2017)


Loose cards of Zero Escape: The Nonary Games sold for a typical $54 across seven sales between October 2024 and August 2025, and boxed copies went for a typical $55 across 29 sales. It bundles the first two games, Nine Hours, Nine Persons, Nine Doors and Virtue's Last Reward, and it came out in the West on March 24, 2017.
Story sections play out like a visual novel, and between them you solve escape-the-room puzzles. Your choices branch the story toward multiple endings. Both games were commercial failures in Japan, and the third game was put on hold in 2014 until fans made enough noise to bring it back. The same bundle launched on Windows and PlayStation 4 that day, so you can solve your puzzles without paying card prices.
4. Ys VIII: Lacrimosa of Dana (2016)


Loose cards of Ys VIII: Lacrimosa of Dana sold for a typical $63 across six sales between November 2023 and June 2025, and boxed copies went for a typical $65 across 30 sales. Falcom made it for the Vita first, in Japan in July 2016, and the other versions came later.
Adol and his crew end up resisting the Lacrimosa with Dana's help, which matters a lot to the survival of the human race. Time a parry right and Flash Guard kicks in, cancelling all enemy damage and making every hit a critical for a short time. It had sold over 500,000 copies by the end of 2018. Six loose sales in two years is about as quiet as a market gets, and here's the easy way around it: the game later came to PlayStation 4, Windows, Nintendo Switch and PlayStation 5.


3. Silent Hill: Book of Memories (2012)


Loose cards of Silent Hill: Book of Memories sold for a typical $69 across 30 sales between January and April 2026, and boxed copies went for a typical $95 across 30 sales. That makes it the priciest Vita game that sells often.
WayForward built it as a dungeon crawler, a long way from the series' usual single-player dread. Your own created character gets a book on their birthday that holds their whole life story, and rewriting it goes about as well as you'd expect. You pick one of five classes (bookworm, goth, jock, preppy and rocker), and up to four players can team up online. Reviews were mixed. Critics never agreed on whether it worked as a dungeon crawler, which is a very polite way of saying people argued.


2. Mary Skelter: Nightmares (2016)


Loose cards of Mary Skelter: Nightmares sold for a typical $85 across seven sales between April 2024 and February 2025, and boxed copies went for a typical $79 across 30 sales. It came out in Japan on October 13, 2016, and in North America on September 19, 2017.
A malignant being called the Jail has swallowed an entire city and keeps releasing monsters called Marchens. Jack and Alice break out of a jail cell with help from the Blood Maidens, a group of girls with supernatural powers. It is a dungeon crawler that scored 76/100 on Metacritic. The cheaper route is on the Switch: Mary Skelter 2 came to the West there, and its physical copies have both games on the cartridge. Two games for less than one Vita card is the kind of math I can get behind.


1. A Rose in the Twilight (2017)

Copies of A Rose in the Twilight sold for a typical $180 across five sales between May 2024 and April 2025, and every one of those listings was a boxed copy. Nobody sold a bare card in that year.
Nippon Ichi Software made it, and it looks like nothing else on the system: everything is white, black, grey and red. Rose finds herself in an old castle frozen in time and overwhelmed by vines and thorns. The rose on her waist soaks up red and puts it back into the world, which brings frozen objects back to life. You switch between Rose and a Giant to solve platforming puzzles, and some doors only open after a gruesome sacrifice of blood through Rose's temporary death. Cheery stuff. It also came out on Windows, which is the cheap way to see it.






